Programme
Gästehaus
Travel
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Games and Decisions in Pragmatics
24/25 October 2003 - ZAS Berlin
Game and Decision Theory (GDT) are widely used
frameworks for modelling rational interacting agents. They are natural
candidates if we look for a foundation of linguistic pragmatics.
Recently there has been some progress in applying game and decision
theory to problems related e.g. to bidirectional optimality theory
(OT),
Griceian pragmatics and extensions of dynamic semantics
(questions, presuppositions). This workshop offers an opportunity for
discussing possibilities and limits of game and decision theory in
linguistics. We welcome contributions which (a) show new applications
of
GDT in semantics, discourse analysis, dialogue theory, language
evolution and diachronic aspects; or (b) discuss GDT as foundation for
approaches like:
- Optimality
Theory
- Radical
Pragmatics
- Relevance
Theory
- Speech
Act Theory
Submissions
related to other topics will be considered, including computational
models of GDT in pragmatics.
Invited Speakers
- Nicholas Asher (Austin, Texas)
- Prashant Parikh (Philadelphia)
- Robert van Rooy (Amsterdam)
Submissions
Authors
should submit an anonymous abstract. The length of abstracts for talks
should be at most 3 single-column pages including literature. All
submissions should also include a separate cover page specifying the
authors' names, affiliation, address, e-mail address and title of the
paper.
The
abstracts should be submitted electronically (preferably pdf, dvi or
.doc format) to: benz@zas.gwz-berlin.de
Important Dates
- 1. September 2003: Deadline for Submission
- 21. September 2003: Notification of
Acceptance
- 24/25 October 2003: Conference
Reviewing Board
(to
be updated)
- Nicholas Asher (Austin, Texas)
- Anton Benz (Berlin)
- Gerhard Jäger (Potsdam)
- Yukiko Morimoto (Berlin)
- Prashant Parikh (Philadelphia)
- Klaus Robering (Kolding)
- Robert van Rooy
(Amsterdam)
Organization
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